Dark Messiah of Might and Magic: Difference between revisions
(Confirmed that this game runs on Source 2007 on X360 as its use Bink and) |
(didnt finish the summary but it's source 2007, uses Bink, but also other proprietary file format for it's game files aswell.) |
||
Line 14: | Line 14: | ||
* [[Dark Messiah: Single-Player Level Creation]] | * [[Dark Messiah: Single-Player Level Creation]] | ||
* [[Dark Messiah: Multi-Player Level Creation]] | * [[Dark Messiah: Multi-Player Level Creation]] | ||
[[Category:Dark Messiah]] | [[Category:Dark Messiah]] | ||
[[Category:Source 2006 engine branch games]] | [[Category:Source 2006 engine branch games]] | ||
[[Category:Source 2007 engine branch games]] | [[Category:Source 2007 engine branch games]] |
Revision as of 07:07, 22 September 2024






Dark Messiah of Might and Magic is a Singleplayer and Multiplayer RPG-Action fantasy game set in the Might & Magic universe. It was developed by Arkane Studios and published by Ubisoft in 2006 for PC and in 2008 for Xbox 360.
This game was also notable for being the very first third-party Source game to be released on Xbox 360. The console version runs on Source 2007 engine branch.
Its notable features include live ragdolls for the NPCs (enemies can slip on icy or oiled surfaces or fall over, entering a ragdoll state, then recover and get back up), hands-on viewmodels when picking up props (in contrast with games like Half-Life 2, where held props have "invisible" hands), fully animated first-person body of the player's character, climbable ropes and other RPG-oriented mechanics.