CBaseFlex: Difference between revisions

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(Baseflex.cpp)
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{{CD|CBaseFlex|base=CBaseAnimatingOverlay|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/baseflex.cpp baseflex.cpp]}}
'''Purpose:''' CBaseFlex contains and manages data for a model's [[flex controller]]s. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. [[npc_combine_s|Combine Soldiers]]).
'''Purpose:''' CBaseFlex contains and manages data for a model's [[flex controller]]s. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. [[npc_combine_s|Combine Soldiers]]).


[[Category:Classes]]
[[Category:Classes]]

Revision as of 03:12, 16 September 2024

C++ Class hierarchy
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ baseflex.cpp

Purpose: CBaseFlex contains and manages data for a model's flex controllers. The data is not modified, therefore does not take bandwidth for NPCs without faces (i.e. Combine Soldiers).