Editor text: Difference between revisions
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{{this is a|point entity|name=editor_text|game=Hammer++}} | {{this is a|point entity|name=editor_text|game=Hammer++}} | ||
It has a similar appearance to {{ent|point_worldtext}}, however it's main purpose is to add 3D comments to a map. The text only appears in Hammer++ as the entity does not actually exist in game | It has a similar appearance to {{ent|point_worldtext}}, however it's main purpose is to add 3D comments to a map. The text only appears in Hammer++; as the entity does not actually exist in game, it will not count toward [[entity limit]]s. | ||
[[File:editor text.png|thumb|right|editor_text used to display "Hello World" in Hammer]] | [[File:editor text.png|thumb|right|editor_text used to display "Hello World" in Hammer]] | ||
Revision as of 15:33, 1 September 2024
editor_text is a point entity available in
Hammer++.
It has a similar appearance to point_worldtext, however it's main purpose is to add 3D comments to a map. The text only appears in Hammer++; as the entity does not actually exist in game, it will not count toward entity limits.
Keyvalues
- Name (targetname) <string>
- Name of this entity. Can be used by compile tools as a spotlight target or a prop_static's lighting origin.
Also displayed in Hammer's 2D views and Entity Report.
- Entity Message (message) <string>
- The actual message of the text.
- Text Size (textsize) <integer>
- The size of the text.
- Color (color) <color255>
- The color of the text.