Editor text: Difference between revisions
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== Keyvalues == | == Keyvalues == | ||
{{KV | {{KV Targetname null}} | ||
{{KV|Entity Message|intn=message|string|The actual message of the text.}} | {{KV|Entity Message|intn=message|string|The actual message of the text.}} | ||
{{KV|Text Size|intn=textsize|integer|The size of the text.}} | {{KV|Text Size|intn=textsize|integer|The size of the text.}} | ||
{{KV|Color|intn=color|color255|The color of the text.}} | {{KV|Color|intn=color|color255|The color of the text.}} | ||
{{KV|Pitch Yaw Roll (Y Z X)|intn=angles|angles|nofgd=1|The orientation of the text.}} | {{KV|Pitch Yaw Roll (Y Z X)|intn=angles|angles|nofgd=1|The orientation of the text.}} | ||
Revision as of 15:23, 1 September 2024
editor_text is a point entity available in
Hammer++.
It has a similar appearance to point_worldtext, however it's main purpose is to add 3D comments to a map. The text only appears in Hammer++ as the entity does not actually exist in game; it will not count toward entity limits.
Keyvalues
- Name (targetname) <string>
- Name of this entity. Can be used by compile tools as a spotlight target or a prop_static's lighting origin.
Also displayed in Hammer's 2D views and Entity Report.
- Entity Message (message) <string>
- The actual message of the text.
- Text Size (textsize) <integer>
- The size of the text.
- Color (color) <color255>
- The color of the text.