Fortress Forever: Difference between revisions
m (Nesciuse moved page Fortress Forever/en to Fortress Forever without leaving a redirect: Move en subpage to basepage) |
(This uses Source 2006, not 2007) |
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|mode = {{w|icon=0|Multiplayer video game|Multiplayer}} | |mode = {{w|icon=0|Multiplayer video game|Multiplayer}} | ||
|platform = {{w|icon=0|Windows|Windows}} | |platform = {{w|icon=0|Windows|Windows}} | ||
|engine = {{source|4.1}} (Source | |engine = {{source|4.1}} (Source 2006) | ||
|appid = 253530 | |appid = 253530 | ||
|codelang = C++ | |codelang = C++ | ||
|modsupport = Yes | |modsupport = Yes | ||
|sdk = Yes (Source SDK Base | |sdk = Yes (Source SDK Base 2006) | ||
|distribution = ModDB, Steam | |distribution = ModDB, Steam | ||
|website = [http://www.fortress-forever.com/ fortress-forever.com] | |website = [http://www.fortress-forever.com/ fortress-forever.com] | ||
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{{ff|4}} expands on the classic [[Team Fortress series|Team Fortress]] action as well as introduces new elements to improve accessibility for players new to the genre. If you ever find yourself antsy waiting to get back into the action in other multiplayer games, then this is the game for you. It's not all instant gratification, though; within the game there are classes to suit every player's style, be it stealth, finesse with movement, precision aim, the joy of wielding a ridiculous amount of explosives, or simply brute force. Even within these classes (10 total, 9 standard) you can go about developing your own playstyle. | {{ff|4}} expands on the classic [[Team Fortress series|Team Fortress]] action as well as introduces new elements to improve accessibility for players new to the genre. If you ever find yourself antsy waiting to get back into the action in other multiplayer games, then this is the game for you. It's not all instant gratification, though; within the game there are classes to suit every player's style, be it stealth, finesse with movement, precision aim, the joy of wielding a ridiculous amount of explosives, or simply brute force. Even within these classes (10 total, 9 standard) you can go about developing your own playstyle. | ||
Fortress Forever currently runs on the {{ | Fortress Forever currently runs on the {{src06|2}} engine branch, but a port to {{src13mp|2}} is currently in development. | ||
== Gameplay Screenshots == | ==Gameplay Screenshots== | ||
<gallery mode=nolines widths=384px heights=256px> | <gallery mode=nolines widths=384px heights=256px> | ||
Fortress Forever Screenshot a1.jpg|'''The Pyro in all his glory''' | |||
Fortress Forever Screenshot a2.jpg|'''A Spy about to <br>backstab a HW Guy''' | |||
</gallery> | </gallery> | ||
== Media == | ==Media== | ||
The comprehensive [http://www.fortress-forever.com/?a=media media section] features screenshots of maps and models, wallpapers, concept art, and even a steel logo by fan Hired-Gun. | The comprehensive [http://www.fortress-forever.com/?a=media media section] features screenshots of maps and models, wallpapers, concept art, and even a steel logo by fan Hired-Gun. | ||
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* In game audio clip and game play footage video: [http://www.fortress-forever.com/forum/showthread.php?t=7754], [http://news.moddb.com/19885/progress-whats-progress/] | * In game audio clip and game play footage video: [http://www.fortress-forever.com/forum/showthread.php?t=7754], [http://news.moddb.com/19885/progress-whats-progress/] | ||
== Logos == | ==Logos== | ||
<p> | <p> | ||
[[File:FFLogos.png]] | [[File:FFLogos.png]] | ||
== More Information == | ==More Information== | ||
* [[Source SDK Base]] (previously required to play Fortress Forever, but the Steam download comes with it, thus the game is now standalone) | * [[Source SDK Base]] (previously required to play Fortress Forever, but the Steam download comes with it, thus the game is now standalone) | ||
* [http://www.fortress-forever.com/devteam/ Fortress Forever Team] | * [http://www.fortress-forever.com/devteam/ Fortress Forever Team] |
Revision as of 03:34, 26 August 2024

Fortress Forever expands on the classic Team Fortress action as well as introduces new elements to improve accessibility for players new to the genre. If you ever find yourself antsy waiting to get back into the action in other multiplayer games, then this is the game for you. It's not all instant gratification, though; within the game there are classes to suit every player's style, be it stealth, finesse with movement, precision aim, the joy of wielding a ridiculous amount of explosives, or simply brute force. Even within these classes (10 total, 9 standard) you can go about developing your own playstyle.
Fortress Forever currently runs on the Source 2006 engine branch, but a port to
Source 2013 Multiplayer is currently in development.
Gameplay Screenshots
Media
The comprehensive media section features screenshots of maps and models, wallpapers, concept art, and even a steel logo by fan Hired-Gun.
Also available:
- Gameplay video Dustbowl Valley: [1], [2]
- "Trick" movement video Stayin' Alive: [3], [4]
- In game audio clip and game play footage video: [5], [6]
Logos
More Information
- Source SDK Base (previously required to play Fortress Forever, but the Steam download comes with it, thus the game is now standalone)
- Fortress Forever Team
ModDB page
- YouTube channel
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