Env particle tesla: Difference between revisions
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MyGamepedia (talk | contribs) (Created page with "thumb|260px|Activated particle tesla that uses <code>tesla_lc_beams</code> particle system. {{This is a|point entity|name=env_particle_tesla|ga...") |
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{{KV|Range|intn=range|integer|Max beam range.}} | {{KV|Range|intn=range|integer|Max beam range.}} | ||
{{KV|System Life|intn=life|float|Number of seconds before it turns itself off. Will never turn off self with -1.}} | {{KV|System Life|intn=life|float|Number of seconds before it turns itself off. Will never turn off self with -1.}} | ||
{{KV|Mins|intn=min|vector|Minimum spread value.}} | {{KV|Mins|intn=min|vector|Minimum beam spread value.}} | ||
{{KV|Maxs|intn=max|vector|Maximum spread value.}} | {{KV|Maxs|intn=max|vector|Maximum beam spread value.}} | ||
{{KV|Decal Name|intn=decalname|string|Decal to be applied at the end of the beams.}} | {{KV|Decal Name|intn=decalname|string|Decal to be applied at the end of the beams.}} | ||
{{KV BaseEntity|base=1}} | {{KV BaseEntity|base=1}} |
Revision as of 07:29, 16 August 2024
env_particle_tesla
is a point entity available in Black Mesa. Similar to point_tesla, but uses particles for beams.
Keyvalues
- Particle Name (particletesla) <particlesystem>
- Particle name to use for the beams.
- Spawn Frequency (frequency) <float>
- Spawn frequency for beams.
- Min Spawn Count (mincount) <integer>
- Minimum count of beams.
- Max Spawn Count (maxcount) <integer>
- Maximum count of beams.
- Range (range) <integer>
- Max beam range.
- System Life (life) <float>
- Number of seconds before it turns itself off. Will never turn off self with -1.
- Mins (min) <vector>
- Minimum beam spread value.
- Maxs (max) <vector>
- Maximum beam spread value.
- Decal Name (decalname) <string>
- Decal to be applied at the end of the beams.
Flags
- Start On : [1]
- If checked, entity turns on when spawned.
- Normalize Mins & Max : [2]
- Normalizes Mins and Maxs properties.
Inputs
- TurnOn <void>
- Turns entity on.
- TurnOff <void>
- Turns entity off.
Outputs
- TurnOn <void>
- Turns entity on.
- TurnOff <void>
- Turns entity off.