User talk:Cargo Cult: Difference between revisions
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== Wah! == | == Wah! == | ||
Lucky! :) (You know what I'm talking about!) --[[User:AndrewNeo|AndrewNeo]] 16:51, 10 May 2006 (PDT) | Lucky! :) (You know what I'm talking about!) --[[User:AndrewNeo|AndrewNeo]] 16:51, 10 May 2006 (PDT) | ||
== blarg! compiling! == | |||
This is a random question, out of curiosity, when you compiled metestasis 1, how long did vvis and vrad take, seperatly? | |||
I ask this because I've recently been trying to convert Minerva to the mod Collaborate (You've already said you were waiting for someone to convert it to co-op, well, this mod is a bit different now but, well you've seen it.) | |||
Anyway, as a little 'experiment', I decided to compile the map with vbsp and vvis only, just to see how long it would take, and it took... well.... 4 HOURS! surely something has gone wrong?? I had every thing turned on (hint brushes and so on) and wondering how on earth it could take this long? |
Revision as of 14:18, 9 September 2006
Say, any chance of Someplace Else working with Steam? --Alph Tech STUART 15:20, 17 Dec 2005 (PST)
- Took me a while, but it's now done. Complete with the detail textures I'd done several years ago... —Cargo Cult (info, talk) 02:52, 6 Apr 2006 (PDT)
Excellent. Say, what's the deal with the "quti" cvar? A little indulgence for your dyslexic side? --Alph Tech STUART
- That ConCommand is a little slipup that Valve left in the engine...maybe they don't even know about it?—ts2do 13:59, 2 May 2006 (PDT)
I just realized that -o-' --Alph Tech STUART
shadow
Im not a new user
"Nobody can hide from the Apostrophe Alignment Militia... ;-]"
Uhh, scary =D --Bladesinger 16:44, 30 Jul 2005 (GTM +1)
Are you Adam Foster? If so, I just tried Something Else from the link on MINERVA, and I have to say, very well done! --mungo
- Yup, that's mine. And MINERVA's maps will effectively be sequels, and ones which I actually get round to releasing. Anyway, thanks for the comments... :-) -- Cargo Cult 11:00, 4 Jul 2005 (PDT)
Using a different nickname so your adoring fans wouldn't stalk you, Adam Foster? Sneaky sneaky! Well the jig is up! --- Campaignjunkie 16:52, 10 Jul 2005 (PDT)
- "I got teh hammre, i can mkaw teh HL2 maps nwo!" ... Showoff! That's what you are! Good job on getting on the Steam Update thingmajig though. :-P --- Campaignjunkie 09:39, 16 Jul 2005 (PDT)
If you want it to be possessive, it's just I-T-S, but if you want it to be a contraction then it's I-T-apostrophe-S! Scalawag! - Strong Bad is the best. ;) --AndrewNeo (HRWiki) 10:15, 8 Jul 2005 (PDT)
Hi. Are the command codes available for the Minerva Mod? I could not access the sv cheat command. Do we have to go through the Source Engine to add things to the mod?
Thanks, Bill K. - bkranz@mindspring.com
- MINERVA's just HL2 in disguise - there's no new code or anything like that. The console's most definitely available (I use it extensively in development!) but it sounds like you need to enable it. It's in something like Configuration, Keyboard, Advanced or similar. Hope that helps... --Cargo Cult (info, talk) 16:20, 15 Nov 2005 (PST)
sorry, but I believe the quote is Oh, if you want it to be possessive, it's just I-T-S, but if it's supposed to be a contraction, it's I-T-apostrophe-S! Scalawag! and I agree --- InvaderZim 07:55, 06 Aug 2005 (PDT)
- I'm terribly fond of cartoon characters with vendettas on the correct use of apostrophes. If only we could all concentrate on the important things in life... ;-) --Cargo Cult 13:20, 8 Jul 2005 (PDT)
Thanks heaps for the tip! :) - PsychoBrat 19:37, 9 Jul 2005 (PDT)
Hope you don't mind, I uploaded your Prague and Brussels pictures for use in the Eastern Europe entry. --Charron 07:30, 19 Jul 2005 (PDT)
Thank you for the spelling corrections on BM:S. --Kalashnikov
BTW for env_physexplosion, I didnt make the description, just copied it from the fgd - ts2do
Hey, did you ever find a good solution for the moving pendulum problem? Suddenly I find that it would be useful for one of my projects. —Maven (talk) 11:51, 4 Oct 2005 (PDT)
Maybe you should just release minerva as a lost coast mod...lol?—ts2do (Talk | @) 11:04, 23 Nov 2005 (PST)
Look into a filter for incoming email? —Maven (talk) 20:33, 26 Nov 2005 (PST)
The lime sig looks much nicer than the pink. —Maven (talk) 10:17, 28 Nov 2005 (PST)
---
Gimme an 'S', gimme an 'A', gimme an 'M' ... erm... SPAM!
- http://en.wikipedia.org/wiki/Surface-to-air_missile ?! That might help indeed... --Vaarscha 03:41, 21 Mar 2006 (PST)
--- Thanks for that hint re: vconfig, I'm working on a similar type of mod to MINERVA (thanks for the inspiration :)), so the only code that might change is to enable chapter unlocking.- RodeoClown 15:22, 22 Mar 2006 (PST)
Very nice Template you made Adam :) Very usefull for some people around here... --Jurgen Knops 08:05, 27 Mar 2006 (PST)
Where are you going on April 8th? And, more importantly, how long do we have to miss you? :P --Vaarscha 13:35, 5 Apr 2006 (PDT)
Desk
You have quite the messy desk there ... but great taste in movies. :) Giles 00:31, 6 Apr 2006 (PDT)
- Heh. It's not too obvious they were stacked there on purpose, is it? And yes, I do need to clear up all desktops - you can catch a glimpse of the 150-icon-plus desktop on my PC, as well... —Cargo Cult (info, talk) 02:52, 6 Apr 2006 (PDT)
Wah!
Lucky! :) (You know what I'm talking about!) --AndrewNeo 16:51, 10 May 2006 (PDT)
blarg! compiling!
This is a random question, out of curiosity, when you compiled metestasis 1, how long did vvis and vrad take, seperatly?
I ask this because I've recently been trying to convert Minerva to the mod Collaborate (You've already said you were waiting for someone to convert it to co-op, well, this mod is a bit different now but, well you've seen it.) Anyway, as a little 'experiment', I decided to compile the map with vbsp and vvis only, just to see how long it would take, and it took... well.... 4 HOURS! surely something has gone wrong?? I had every thing turned on (hint brushes and so on) and wondering how on earth it could take this long?