Eyes: Difference between revisions
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Thunder4ik (talk | contribs) m (→See also: clean up, replaced: See Also → See also) |
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[[File:Eye alyxep2.jpg|thumb|Alyx's eyeball in [[Episode Two]], using this shader.]] | [[File:Eye alyxep2.jpg|thumb|Alyx's eyeball in [[Episode Two]], using this shader.]] | ||
{{this is a| | {{this is a|vertex shader|name=Eyes}} It creates character eyes by defining a white sclera texture and an iris texture to be drawn on top of it. | ||
==Parameters== | ==Parameters== |
Revision as of 17:50, 17 May 2024


This article is about the obsolete shader. For the succeeding shader, see EyeRefract. For the QC property of $model, see Eyeball./ For the tool, see qc_eyes.

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: EyeRefract.
It has since been deprecated by: EyeRefract.

Alyx's eyeball in Episode Two, using this shader.
Eyes
is a Vertex shader available in all Source games. It creates character eyes by defining a white sclera texture and an iris texture to be drawn on top of it.
Parameters
$basetexture
$iris
$halflambert