Half-Life: Alyx Workshop Tools: Difference between revisions
Jump to navigation
Jump to search
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp) |
(Changed BG color to match the workshop tools logo.) |
||
Line 4: | Line 4: | ||
{{Table | {{Table | ||
| align = center | | align = center | ||
| caption = <div | | style = border-color:#5981a5; | ||
| caption = <div width: 350px; border-radius: 6px; overflow: hidden; margin:1em auto 0"> [[File:HL Alyx workshop about.png|400px|link=]] </div> <p style="margin:10px 0 10px; font-size:14px"> '''[[Half-Life: Alyx Workshop Tools/Installing and Launching Tools|Download and Installation]]''' </p> | |||
| {{tr | | {{tr | ||
| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td|radius=0 3px 0 0| Introduction to using the Half-Life: Alyx Workshop Tools }} | | {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#2a3341|width=30%| '''[[Half-Life: Alyx Workshop Tools/Introduction|Introduction]]''' }} | ||
{{td|radius=0 3px 0 0|align=center| Introduction to using the Half-Life: Alyx Workshop Tools }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Create mods based on Half-Life: Alyx }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life: Alyx Workshop Tools/Modding|Modding]]''' }} | ||
{{td|align=center| Create mods based on Half-Life: Alyx }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Creating levels for Half-Life: Alyx with the Hammer Editor }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life: Alyx Workshop Tools/Level Design|Level Design]]''' }} | ||
{{td|align=center| Creating levels for Half-Life: Alyx with the Hammer Editor }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Using the Animgraph node-based animation system }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life: Alyx Workshop Tools/Animgraph|Animgraph]]''' }} | ||
{{td|align=center| Using the Animgraph node-based animation system }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Using the Postprocessing editor to add postprocessing effects }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Postprocessing|Postprocessing]]''' }} | ||
{{td|align=center| Using the Postprocessing editor to add postprocessing effects }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Writing Lua scripts for Half-Life: Alyx }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Lua_Scripting|Lua Scripting]]''' }} | ||
{{td|align=center| Writing Lua scripts for Half-Life: Alyx }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Creating models for Half-Life: Alyx }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Modeling|Modeling]]''' }} | ||
{{td|align=center| Creating models for Half-Life: Alyx }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Adding sounds to an Addon }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Addon_Sounds|Sound]]''' }} | ||
{{td|align=center| Adding sounds to an Addon }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Creating videos and films with Source 2 and Alyx }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Source_Filmmaker|Source Filmmaker]]''' }} | ||
{{td|align=center| Creating videos and films with Source 2 and Alyx }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Reference documentation }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Reference|Reference]]''' }} | ||
{{td|align=center| Reference documentation }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Example maps, prefabs and other content }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Examples|Examples]]''' }} | ||
{{td|align=center| Example maps, prefabs and other content }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td| Scripting API }} | | {{td|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life: Alyx Workshop Tools/Scripting API|Scripting API]]''' }} | ||
{{td|align=center| Scripting API }} | |||
}} | }} | ||
{{tr | {{tr | ||
| {{td|radius=0 0 0 3px|align=center|font-size=14px|bgcolor=# | | bgcolor = #364358 | ||
{{td|radius=0 0 3px 0| Creating particles with the Particle Editor }} | | {{td|radius=0 0 0 3px|align=center|font-size=14px|bgcolor=#2a3341| '''[[Half-Life:_Alyx_Workshop_Tools/Particles|Particles]]''' }} | ||
{{td|radius=0 0 3px 0|align=center| Creating particles with the Particle Editor }} | |||
}} | }} | ||
}} | }} |
Revision as of 21:42, 7 March 2024
The Half-Life: Alyx Workshop Tools is a set of software utilities available as a free download for Half-Life: Alyx that allow you to create items for inclusion in the Steam Workshop and your own custom game addons.
Introduction | Introduction to using the Half-Life: Alyx Workshop Tools |
Modding | Create mods based on Half-Life: Alyx |
Level Design | Creating levels for Half-Life: Alyx with the Hammer Editor |
Animgraph | Using the Animgraph node-based animation system |
Postprocessing | Using the Postprocessing editor to add postprocessing effects |
Lua Scripting | Writing Lua scripts for Half-Life: Alyx |
Modeling | Creating models for Half-Life: Alyx |
Sound | Adding sounds to an Addon |
Source Filmmaker | Creating videos and films with Source 2 and Alyx |
Reference | Reference documentation |
Examples | Example maps, prefabs and other content |
Scripting API | Scripting API |
Particles | Creating particles with the Particle Editor |