The Active Area Set: Difference between revisions
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{{lang|The Active Area Set}} | {{lang|The Active Area Set}} | ||
{{stub}}[[File:The Active Area Set.png|200px|right|thumb|caption|The Active Area Set from the ''AI System of Left 4 Dead''.]] | {{stub}}[[File:The Active Area Set.png|200px|right|thumb|caption|The Active Area Set from the ''AI System of Left 4 Dead''.]] | ||
'''The Active Area Set''' (or | '''The Active Area Set''' (or '''AAS''' for short) is a concept in the navigation mesh of the {{l4ds|4}}. It is the set of Navigation Areas surrounding the Survivor team. The AI Director creates/destroys population as the AAS moves through the environment. It allows for hundreds of enemies using a small set of reused entities. | ||
== See also == | == See also == |
Revision as of 15:06, 7 January 2024
The Active Area Set (or AAS for short) is a concept in the navigation mesh of the Left 4 Dead series. It is the set of Navigation Areas surrounding the Survivor team. The AI Director creates/destroys population as the AAS moves through the environment. It allows for hundreds of enemies using a small set of reused entities.