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Point training gravity gloves: Difference between revisions

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{{Source2 point multi|point_training_gravity_gloves|game1 = Half-Life: Alyx}} It is an entity that helps with the gravity glove training.
{{this is a|point entity|name=point_training_gravity_gloves|game=Half-Life: Alyx|engine=source2}} It is an entity that helps with the gravity glove training.


== Keyvalues ==
== Keyvalues ==

Revision as of 13:06, 7 January 2024

point_training_gravity_gloves is a point entity available in Half-Life: Alyx Half-Life: Alyx.

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{source2}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to Source 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

It is an entity that helps with the gravity glove training.

Keyvalues

Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.
Entity Scripts (vscripts) <scriptlist> (in all games since Left 4 Dead 2)
Space delimited list of VScript files (without file extension) that are executed after all entities have spawned. The scripts are all executed in the same script scope, later ones overwriting any identical variables and functions.

Inputs

Enable
Enable.
OnComplete
Fired when the training is over.
VScript:
CallPrivateScriptFunction <stringRedirectInput/string>
Calls a script function from this entity's private script scope.
CallGlobalScriptFunction <stringRedirectInput/string>
Calls a script function in the global script scope.


Outputs