Tf weapon rocketlauncher: Difference between revisions

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{{tf2 point|tf_weapon_rocketlauncher}}
{{this is a|name=tf_weapon_rocketlauncher|e0|game=tf2}}


tf_weapon_rocketlauncher is the [http://wiki.teamfortress.com/wiki/Soldier Soldier's] default primary weapon. The weapon fires a [[tf_projectile_rocket]]. The trajectory of these rockets are not affected by gravity, however; they will travel in a straight line until exploding on contact with any surface or opponent. The weapons that use this entity are the [http://wiki.teamfortress.com/wiki/Rocket_Launcher Rocket Launcher], [http://wiki.teamfortress.com/wiki/Original Original], [http://wiki.teamfortress.com/wiki/Black_Box Black Box], [http://wiki.teamfortress.com/wiki/Rocket_Jumper Rocket Jumper], and the [http://wiki.teamfortress.com/wiki/Liberty_Launcher Liberty Launcher]. Different variants of this entity are [[tf_weapon_rocketlauncher_directhit]] and [[tf_weapon_particle_cannon]].
tf_weapon_rocketlauncher is the [http://wiki.teamfortress.com/wiki/Soldier Soldier's] default primary weapon. The weapon fires a [[tf_projectile_rocket]]. The trajectory of these rockets are not affected by gravity, however; they will travel in a straight line until exploding on contact with any surface or opponent. The weapons that use this entity are the [http://wiki.teamfortress.com/wiki/Rocket_Launcher Rocket Launcher], [http://wiki.teamfortress.com/wiki/Original Original], [http://wiki.teamfortress.com/wiki/Black_Box Black Box], [http://wiki.teamfortress.com/wiki/Rocket_Jumper Rocket Jumper], and the [http://wiki.teamfortress.com/wiki/Liberty_Launcher Liberty Launcher]. Different variants of this entity are [[tf_weapon_rocketlauncher_directhit]] and [[tf_weapon_particle_cannon]].

Revision as of 09:50, 7 January 2024

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tf_weapon_rocketlauncher is an e0 available in Team Fortress 2 Team Fortress 2.

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tf_weapon_rocketlauncher is the Soldier's default primary weapon. The weapon fires a tf_projectile_rocket. The trajectory of these rockets are not affected by gravity, however; they will travel in a straight line until exploding on contact with any surface or opponent. The weapons that use this entity are the Rocket Launcher, Original, Black Box, Rocket Jumper, and the Liberty Launcher. Different variants of this entity are tf_weapon_rocketlauncher_directhit and tf_weapon_particle_cannon.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs