Zh/Weapon spawn: Difference between revisions
< Zh
Jump to navigation
Jump to search
1416006136 (talk | contribs) (Created page with "{{lang|Weapon spawn}} {{:User:1416006136/Signature|autosignature=~~~~}} {{l4d2 point:zh-cn|weapon_spawn}}它是一个用于任何非近战武器的可配置武器生成器。...") |
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{note:zh-cn → {{note) |
||
Line 2: | Line 2: | ||
{{:User:1416006136/Signature|autosignature=[[User:1416006136|大康]] ([[User talk:1416006136|talk]]) 22:25, 5 November 2022 (PDT)}} | {{:User:1416006136/Signature|autosignature=[[User:1416006136|大康]] ([[User talk:1416006136|talk]]) 22:25, 5 November 2022 (PDT)}} | ||
{{l4d2 point:zh-cn|weapon_spawn}}它是一个用于任何非近战武器的可配置武器生成器。 | {{l4d2 point:zh-cn|weapon_spawn}}它是一个用于任何非近战武器的可配置武器生成器。 | ||
{{note | {{note|因为该实体以 WeaponSpawnSingle 为基础,所以它有 ''Enable Physics'' (启用物理碰撞) 标志。但是,生成的所有武器都会启用物理碰撞,无论该标志是否启用。}} | ||
== 键值 == | == 键值 == |
Revision as of 01:56, 5 January 2024
The translator and the create time of this page is 大康 (talk) 22:25, 5 November 2022 (PDT). Anyone is welcome to add new content or fix errors.
Template:L4d2 point:zh-cn它是一个用于任何非近战武器的可配置武器生成器。

键值
- Selection
(weapon_selection)
<choices> - 生成选定的武器或武器类别
值 描述 any
Any primary or secondary weapon | 任意一阶或二阶武器 any_pistol
Any Pistol | 任意手枪 weapon_pistol
Pistol | 手枪 weapon_pistol_magnum
Magnum Pistol | 马格南手枪 any_primary
Any Primary Weapon | 任何主武器 tier1_any
Any tier 1 primary | 任何一阶主武器 tier2_any
Any tier 2 primary | 任何二阶主武器 any_smg
Any tier 1 SMG | 任何一阶冲锋枪 any_rifle
Any tier 2 Rifle | 任何二阶步枪 any_sniper_rifle
Any tier 2 Sniper Rifle | 任何二阶狙击步枪 any_shotgun
Any Shotgun | 任何霰弹枪 tier1_shotgun
Any tier 1 Shotgun | 任何一阶霰弹枪 tier2_shotgun
Any tier 2 Shotgun | 任何二阶霰弹枪 weapon_smg
SMG | 冲锋枪 weapon_smg_silenced
Silenced SMG | 消音冲锋枪 weapon_pumpshotgun
Pump Shotgun | 泵动式霰弹枪 weapon_shotgun_chrome
Chrome Shotgun | 铬管霰弹枪 weapon_autoshotgun
Auto Shotgun | 战术霰弹枪 weapon_shotgun_spas
SPAS Shotgun | 战斗霰弹枪 weapon_rifle
M4 Rifle | M-16 突击步枪 weapon_rifle_desert
Desert Rifle | 战斗步枪 weapon_rifle_ak47
AK47 | AK-47 weapon_hunting_rifle
Hunting Rifle | 猎枪 weapon_sniper_military
Sniper Military | 狙击步枪 weapon_smg_mp5
MP5 | MP5 冲锋枪 weapon_rifle_sg552
SG552 | SG552 突击步枪 weapon_sniper_awp
Sniper AWP | AWP 狙击枪 weapon_sniper_scout
Sniper Scout | Scout 狙击枪
- Spawn instantly without director
(spawn_without_director)
<布尔值 > - 绕过近邻检查,使附近的武器是同一阶/不是同一种武器
- No CS Weapons
(no_cs_weapons)
<布尔值 > - 选择“任何”武器时,如果你不想要 CS 武器,请将其设置为“是”。
WeaponSpawn:
- Count
(count)
<整数 > - 消失前给予的最大武器数量。
WeaponSpawnSingle:
标志
- [
16
] : Constrain to spawn position (don't drop to the ground) | 限制生成位置(不要掉到地上)
WeaponSpawn: