Dod location: Difference between revisions
		
		
		
		
		
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				m (Updated old entity format to {{this is a}}. This action was perfomed by a bot under supervision.)  | 
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{{EntityTabs|dod_location|goldsrc = 1|source = 1|main = source}}  | {{EntityTabs|dod_location|goldsrc = 1|source = 1|main = source}}  | ||
{{  | {{this is a|point|<!--sprite=1-->|name=dod_location|engine=src|game=Day of Defeat: Source}}  | ||
[[File:Dod_location.png|thumb|250px|Example of the window after typing %l in the chat.]]  | [[File:Dod_location.png|thumb|250px|Example of the window after typing %l in the chat.]]  | ||
Revision as of 07:57, 4 January 2024
dod_location  is a   point  available in 
 Day of Defeat: Source.
- The 
{{{engine}}}parameter is inconsistent with the name defined by the {{src}} template. This can most likely be fixed by setting the value of the{{{engine}}}parameter toSource.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page. 
Entity description
A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Name of this location ([todo internal name (i)]) <string>
 - Name of the current location that appears ingame.