SPRView: Difference between revisions

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{{sprview|4}} is a software application created by David Flor (a.k.a. Nighthawk), released in 1999. This program is used to view and manipulate sprites in {{valve|4}}’s [[PAK]] file for {{hl|4}}, a first-person shooter video game. The program requires DirectX 3.0 to run and can be used on any directory.
{{sprview|4}} is a software application created by '''David Flor''' a.k.a. '''Nighthawk''', released in 1999. This program is used to view and manipulate sprites in {{valve|4|addtext='s}} [[PAK]] file for {{hl|4}}. The program requires [[DirectX]] 3.0 to run and can be used on any directory.


== Features ==
== Features ==
{{sprview|3.1.nolink}} has several features that allow users to view and manipulate sprites according to their preferences. It includes an “Open” dialog, “Save BMP” option, “Save Sequence” option, and “Sprite Information” dialog. The program uses frames per second for animation speed, and users can zoom in/out with the {{key|+}} and {{key|-}}. Users can set the delay (in milliseconds) between each frame using the shortcut {{key|Ctrl + P}}. Additionally, users can stop playback and cycle through the animation frame by frame with the {{key|Space}} or play the sprite once and stop with {{key|Ctrl + Space}}.
{{sprview|3.1.nolink}} has several features that allow users to view and manipulate sprites according to their preferences. It includes an '''Open''', '''Save BMP''', '''Save Sequence''', and '''Sprite Information''' options. The program uses frames per second for animation speed, and users can zoom in/out with the {{key|+}} and {{key|-}}. Users can set the delay (in milliseconds) between each frame using the shortcut {{key|Ctrl + P}}. Additionally, users can stop playback and cycle through the animation frame by frame with the {{key|Space}} or play the sprite once and stop with {{key|Ctrl + Space}}.


== Drawbacks ==
== Drawbacks ==
* Users cannot open files from within the program, and the program does not support SPR_GROUP frame types. Additionally, the program only works in 8-bit and 16-bit color space, which might not be suitable for some users’ needs.
* Users cannot open files from within the program, and the program does not support '''SPR_GROUP''' frame types. Additionally, the program only works in 8-bit and 16-bit color space, which might not be suitable for some users needs.
* The “Save Sequence” option creates files that may not match the original, making the result not always compatible with certain sprites.
* The '''Save Sequence''' option creates files that may not match the original, making the result not always compatible with certain sprites.
* The program is no longer supported.
* The program is no longer supported.
{{bug|If you open the sprite through the program, the OS theme will be changed to a simplified style.}}
{{bug|If you open the sprite through the program, the OS theme will be changed to a simplified style.}}
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== External links ==
== External links ==
* [https://gamebanana.com/tools/4776 Gamebanana]
* [https://gamebanana.com/tools/4776 GameBanana]
* [https://twhl.info/index.php/wiki/page/upload%3AVERC_Archive%3A_SprView_1.05 TWHL]
* [https://twhl.info/index.php/wiki/page/upload%3AVERC_Archive%3A_SprView_1.05 TWHL]



Revision as of 13:32, 1 January 2024

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SPRView SPRView is a software application created by David Flor a.k.a. Nighthawk, released in 1999. This program is used to view and manipulate sprites in Valve Valve's PAK file for Half-Life Half-Life. The program requires DirectX 3.0 to run and can be used on any directory.

Features

SPRView has several features that allow users to view and manipulate sprites according to their preferences. It includes an Open, Save BMP, Save Sequence, and Sprite Information options. The program uses frames per second for animation speed, and users can zoom in/out with the + and -. Users can set the delay (in milliseconds) between each frame using the shortcut Ctrl + P. Additionally, users can stop playback and cycle through the animation frame by frame with the Space or play the sprite once and stop with Ctrl + Space.

Drawbacks

  • Users cannot open files from within the program, and the program does not support SPR_GROUP frame types. Additionally, the program only works in 8-bit and 16-bit color space, which might not be suitable for some users needs.
  • The Save Sequence option creates files that may not match the original, making the result not always compatible with certain sprites.
  • The program is no longer supported.
Icon-Bug.pngBug:If you open the sprite through the program, the OS theme will be changed to a simplified style.  [todo tested in ?]

Release Information

  • v1.05 Beta
  • v1.04
  • v1.03
  • v1.02
  • v1.01
  • v1.0 Early Beta

External links

Screenshots