Func traincontrols: Difference between revisions
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{{subpage|[[Trains]]}} | {{subpage|[[Trains]]}} | ||
{{ | {{This is a|name=func_traincontrols|e2}} | ||
{{code class|CFuncTrainControls|trains.cpp}} | {{code class|CFuncTrainControls|trains.cpp}} | ||
Revision as of 11:37, 4 December 2023
func_traincontrols
is an e2 available in all Source games.
Entity Description
When +used by the player, this entity gives control over the movement of a train using the player's movement keys.
KeyValues
Global:
- Global Entity Name (globalname) <string>
- Name by which this entity is linked to another entity in a different map. When the player transitions to a new map, entities in the new map with globalnames matching entities in the previous map will have the previous map's state copied over their state.