Pre-Fortress 2: Difference between revisions

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==Features ==
==Features ==
* Different grenade variations given depending on which class is chosen (like {{tf2|1}}'spredecessors {{qtf|1}} and {{tfc|1}}).
* Different grenade variations given depending on which class is chosen (like {{tf2|3.1}}'s predecessors {{qtf|3.1}} and {{tfc|3.1}}).
* Beta {{tf2|1}} graphics and aesthetic (including player models) like in  [https://m.youtube.com/watch?v=N7ZafWA2jd8 Trailer 1] and [https://m.youtube.com/watch?v=MwwcWTTw4PU&pp=ygUNdHJhaWxlciAyIHRmMg%3D%3D Trailer 2].
* Beta {{tf2|3.1}} graphics and aesthetic (including player models) like in  [https://m.youtube.com/watch?v=N7ZafWA2jd8 Trailer 1] and [https://m.youtube.com/watch?v=MwwcWTTw4PU&pp=ygUNdHJhaWxlciAyIHRmMg%3D%3D Trailer 2].
* Beta {{tf2|1}} sound effects.
* Beta {{tf2|3.1}} sound effects.
* Armor has been added back (like in {{tfc|1}} and {{qtf|1}}).
* Armor has been added back (like in {{tfc|3.1}} and {{qtf|3.1}}).
* Different max health depending on the chosen class, similar to {{tfc|1}} and {{qtf|1}}.
* Different max health depending on the chosen class, similar to {{tfc|3.1}} and {{qtf|3.1}}.
* The Engineer can now repair teammates' armor by hitting a teammate with his wrench.
* The Engineer can now repair teammates' armor by hitting a teammate with his wrench.
* The Spy now has a tranquilizer gun that makes enemies mouse sensitivity high and makes it hard to aim when hit.
* The Spy now has a tranquilizer gun that makes enemies mouse sensitivity high and makes it hard to aim when hit.
* The Scout now has a nail gun (like in {{tfc|1}} and {{qtf|1}}).
* The Scout now has a nail gun (like in {{tfc|3.1}} and {{qtf|3.1}}).
* The Heavy now has a lead pipe as his melee weapon.
* The Heavy now has a lead pipe as his melee weapon.
* The Sniper's default sniper rifle now works like The Classic in {{tf2|1}} (or the sniper rifle from {{tfc|1}}).
* The Sniper's default sniper rifle now works like The Classic in {{tf2|3.1}} (or the sniper rifle from {{tfc|3.1}}).
* The Demoman now has dynamite as his throwable item.
* The Demoman now has dynamite as his throwable item.
* The Pyro can now shoot incendiary rockets by pressing right click instead of airblast.
* The Pyro can now shoot incendiary rockets by pressing right click instead of airblast.
* The Sniper now has a club as his melee weapon.
* The Sniper now has a club as his melee weapon.
* The Medic has a syringe as his melee weapon that heals teammates and poisons enemies when hit.
* The Medic has a syringe as his melee weapon that heals teammates and poisons enemies when hit.
* The Pyro has a branding iron with the {{tf2|1}} logo on it as his melee weapon.{{ref|1}}
* The Pyro has a branding iron with the {{tf2|3.1}} logo on it as his melee weapon.{{ref|1}}


== Used Assets==
== Used Assets==

Revision as of 08:44, 28 November 2023

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Pre-Fortress 2 Pre-Fortress 2 is a free mod that attempts to recreate the visual aesthetic of Valve Valve's 2006 beta version of Team Fortress 2 Team Fortress 2 as seen in Trailer 1 and Trailer 2 of Team Fortress 2. Its gameplay mechanics takes cues from Team Fortress 2's predecessors, Qtf-16px.png Quake Team Fortress and Team Fortress Classic Team Fortress Classic.

Features

Used Assets

Requirements

See Also

External Links

References