Item w grenade frag: Difference between revisions
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(Created page with "{{Entity|item_w_grenade_frag|type=point|game=Vampire The Masquerade - Bloodlines}} This entity represents the Fragmentation Grenade weapon. == Key Values == {{KV targetname}}...") |
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{{ | {{This is a|name=item_w_grenade_frag|e0|game=Vampire The Masquerade - Bloodlines}} This entity represents the Fragmentation Grenade weapon. | ||
== Key Values == | == Key Values == |
Revision as of 21:57, 6 November 2023
item_w_grenade_frag
is an e0 available in Vampire: The Masquerade – Bloodlines.

- The {{{game}}} parameter is inconsistent with the name defined by the {{Vampire The Masquerade - Bloodlines}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Vampire: The Masquerade – Bloodlines.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
This entity represents the Fragmentation Grenade weapon.
Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Hidden (StartHidden) <boolean>
- Don't spawn the entity while the script command didn't sent.[sic]
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Start Constrained : [1]
Inputs
- ScriptHide
- Hide entity by specific python script.
- ScriptUnhide
- Spawn entity by specific python script if it was hided.
- Kill
- Removes this entity from the world.
- FadeOutKill
- Fades entity during given time and then removes this from world.
Outputs
- OnPlayerPickup
- Fired whenever the player picks up this item (with +USE).