Ammo 9mmAR (GoldSrc): Difference between revisions
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{{ | {{This is a|ammo_9mmAr|type=e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[weapon_9mmAR_(GoldSrc)|weapon_9mmAR]] and [[weapon_9mmhandgun_(GoldSrc)|weapon_9mmhandgun]]</code> weapons. | ||
== Key values == | == Key values == |
Revision as of 00:55, 9 September 2023
This is an ammo_9mmAr available in Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift.Template:1 topicon

- The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Ammo used for the weapon_9mmAR and weapon_9mmhandgun
weapons.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Flags
- 2048 : "Not in Deathmatch"