Monster scorpion: Difference between revisions

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m (Removed redirect to Monster scorpion (Gunman Chronicles))
Tag: Removed redirect
mNo edit summary
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{{EntityTabs|monster_scorpion|wanted=1|gunman=1}}
{{EntityTabs|monster_scorpion|wanted=1|gunman=1|main = {{pagename}}}}
{{infotable
{{infotable
|monster_scorpion
|monster_scorpion

Revision as of 04:22, 25 August 2023

Template:EntityTabs

monster_scorpion
Wantedhl-scorpion.png
TypePoint entity
EngineGoldSrc
AvailabilityWANTED! WANTED!
 

Template:Entity This creates a hostile Armed Scorpion NPC.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.