Counter-Strike/Level Design: Difference between revisions
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== Additional Information == | == Additional Information == | ||
=== Forge Game Data === | === Forge Game Data === | ||
For {{cs}} Counter-Strike: | |||
* [[halflife-cs.fgd|Official Counter-Strike FGD]] | * [[halflife-cs.fgd|Official Counter-Strike FGD]] | ||
* [[Counter-Strike.fgd|Custom improved Counter-Strike FGD]] | * [[Counter-Strike.fgd|Custom improved Counter-Strike FGD]] | ||
For {{cscz}} Counter-Strike: Condition Zero: | |||
*[[Condition Zero Deleted Scenes.fgd|Official Counter-Strike: Condition Zero FGD]] | |||
*[[Counter-Strike:_Condition_Zero:_Deleted_Scenes_FGD|Custom improved Counter-Strike: Condition Zero FGD]] | |||
== External Tools == | == External Tools == |
Revision as of 02:06, 17 August 2023
This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.