Monster human grunt (GoldSrc): Difference between revisions

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[[File:Half-Life 1 HECU Solider.png|250px|thumb]]
{{entity|monster_human_grunt|type=e0|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift|engine=1}}
{{entity|monster_human_grunt|type=e0|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift|engine=1}}
{{morescreenshots}}
==Entity description==


It is a soldier of the fictional United States Marine Corps unit called the HECU seen in [[Half-Life]] and its expansions.
It is a soldier of the fictional United States Marine Corps unit called the HECU seen in [[Half-Life]] and its expansions.


{{NPCNote}}
{{NPCNote}}
[[File:Half-Life 1 HECU Solider.png|thumb]]
 
== Keyvalues ==
== Keyvalues ==
{{KV GoldSrc BaseNPC}}
{{KV GoldSrc BaseNPC}}

Revision as of 17:41, 16 August 2023

Half-Life 1 HECU Solider.png

Template:Entity

It is a soldier of the fictional United States Marine Corps unit called the HECU seen in Half-Life and its expansions.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC


Squad Name ([todo internal name (i)]) <string>


Weapons ([todo internal name (i)]) <choices>
The weapons to give this NPC
Value Description
1 9mmAR
2 9mmAR + HG
3 9mmAR + LG
4 Shotgun
5 Shotgun + HG

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.