Infected: Difference between revisions
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{{fl|TANK_ONLY|Won't compute path through this}} | {{fl|TANK_ONLY|Won't compute path through this}} | ||
{{fl|PRECISE|Disables obstacle avoidance behaviour}} | {{fl|PRECISE|Disables obstacle avoidance behaviour}} | ||
== Actions == | |||
* ChaseVictim | |||
* DebugMoveTo | |||
* InfectedAlert | |||
* InfectedAmbientMob | |||
* InfectedAttack | |||
* InfectedBackOff | |||
* InfectedBehavior | |||
* InfectedBlinded | |||
* InfectedBurn | |||
* InfectedChangePosture | |||
* InfectedDying | |||
* InfectedExecAction | |||
* InfectedFlee | |||
* InfectedLeanOnWall | |||
* InfectedLieDown | |||
* InfectedShamble | |||
* InfectedShoved | |||
* InfectedSitDown | |||
* InfectedStaggerAround | |||
* InfectedStandDazed | |||
* InfectedStandingActivity | |||
* InfectedWander | |||
* LostVictim | |||
* PunchVictim | |||
== See Also == | |||
* [[NextBot]] | |||
* [[witch]] |
Revision as of 20:33, 6 August 2023
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Infected |
See also: Infected (shader)
Template:Entity A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.
- Will try to avoid : [BREAKABLEWALL]
- Will prevent climbing : [STAIRS]
- Won't compute path through this : [BLOCKED_ZOMBIE]
- Won't compute path through this : [TANK_ONLY]
- Disables obstacle avoidance behaviour : [PRECISE]
Actions
- ChaseVictim
- DebugMoveTo
- InfectedAlert
- InfectedAmbientMob
- InfectedAttack
- InfectedBackOff
- InfectedBehavior
- InfectedBlinded
- InfectedBurn
- InfectedChangePosture
- InfectedDying
- InfectedExecAction
- InfectedFlee
- InfectedLeanOnWall
- InfectedLieDown
- InfectedShamble
- InfectedShoved
- InfectedSitDown
- InfectedStaggerAround
- InfectedStandDazed
- InfectedStandingActivity
- InfectedWander
- LostVictim
- PunchVictim