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Network PatchVersion: 7671541 # Determines client and server compatibility | Network PatchVersion: 7671541 # Determines client and server compatibility | ||
Protocol version: 24 # High level network protocol version</pre> | Protocol version: 24 # High level network protocol version</pre> | ||
=== {{tf2||4}} === | |||
<pre>Build Label: 8192807 # Uniquely identifies each build | |||
Network PatchVersion: 8192807 # Determines client and server compatibility | |||
Protocol version: 24 # High level network protocol version | |||
Server version: 8192807 | |||
Server AppID: 232250 | |||
Client version: 8192807 | |||
Client AppID: 440</pre> |
Revision as of 14:45, 14 July 2023


Prints version info in the Developer Console.
Source games
[Todo]
Half-Life 2: Deathmatch
Build Label: 6630498 # Uniquely identifies each build Network PatchVersion: 6630498 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 6630498 Server AppID: 232370 Client version: 6630498 Client AppID: 320
Half-Life 2: Lost Coast
Build Label: 7671541 # Uniquely identifies each build Network PatchVersion: 7671541 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
Build Label: 8192807 # Uniquely identifies each build Network PatchVersion: 8192807 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 8192807 Server AppID: 232250 Client version: 8192807 Client AppID: 440