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| Network PatchVersion:  7671541   # Determines client and server compatibility | Network PatchVersion:  7671541   # Determines client and server compatibility | ||
| Protocol version:           24   # High level network protocol version</pre> | Protocol version:           24   # High level network protocol version</pre> | ||
| === {{tf2||4}} === | |||
| <pre>Build Label:           8192807   # Uniquely identifies each build | |||
| Network PatchVersion:  8192807   # Determines client and server compatibility | |||
| Protocol version:           24   # High level network protocol version | |||
| Server version:        8192807 | |||
| Server AppID:           232250 | |||
| Client version:        8192807 | |||
| Client AppID:              440</pre> | |||
Revision as of 14:45, 14 July 2023

 
Prints version info in the Developer Console.
 Source games
 Source games
[Todo]
 Half-Life 2: Deathmatch
 Half-Life 2: Deathmatch
Build Label: 6630498 # Uniquely identifies each build Network PatchVersion: 6630498 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 6630498 Server AppID: 232370 Client version: 6630498 Client AppID: 320
 Half-Life 2: Lost Coast
 Half-Life 2: Lost Coast
Build Label: 7671541 # Uniquely identifies each build Network PatchVersion: 7671541 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
Build Label: 8192807 # Uniquely identifies each build Network PatchVersion: 8192807 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 8192807 Server AppID: 232250 Client version: 8192807 Client AppID: 440
























