VRAD (Source 2): Difference between revisions

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'''VRAD2''' and '''VRAD3''' is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]].
'''VRAD2''' and '''VRAD3''' is the [[command-line]] tool that embeds lighting data into it. It is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]].


In {{cs2|4}}, a GPU with ray tracing support (NVIDIA RTX or AMD Radeon 6xxx+ series) is required to both preview and bake lighting{{confirm}}.
In {{cs2|4}}, a GPU with ray tracing support (NVIDIA RTX or AMD Radeon 6xxx+ series) is required to both preview and bake lighting{{confirm}}.

Revision as of 06:57, 13 June 2023

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VRAD2 and VRAD3 is the command-line tool that embeds lighting data into it. It is the Source 2 Source 2 counterpart of Source Source 1's VRAD.

In Counter-Strike 2 Counter-Strike 2, a GPU with ray tracing support (NVIDIA RTX or AMD Radeon 6xxx+ series) is required to both preview and bake lighting[confirm].

Todo: Add more information about the Source 2's VRAD2/VRAD3 lighting.

See Also