Half-Life 2: Remastered Collection: Difference between revisions

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{{hl2r|4}} is the upcoming remaster of {{hl2|4}}, using the {{csgobranch|4}} with features such as [[Env_cascade_light|CSM]] (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed {{hl2u|4}}.
{{hl2r|4}} is the upcoming remaster of {{hl2|4}}, using the {{csgobranch|4}} with features such as [[Env_cascade_light|CSM]] (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed {{hl2u|4}}. Additionally, the game will also ships with [[w:64-bit|64-bit]] executable, which can improve performance on newer hardware.


== See Also ==
== See Also ==
* [https://steamdb.info/app/600680/info/ SteamDB page]
* [https://steamdb.info/app/600680/info/ SteamDB page]

Revision as of 23:21, 6 June 2023

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Half-Life 2: Remastered Half-Life 2: Remastered is the upcoming remaster of Half-Life 2 Half-Life 2, using the CS:GO engine branch CS:GO engine branch with features such as CSM (Real-time dynamic shadows) coming from the skybox. It is currently in development and has not been announced yet. Developed by Fillip Victor, the same developer who developed Half-Life 2: Update Half-Life 2: Update. Additionally, the game will also ships with 64-bit executable, which can improve performance on newer hardware.

See Also