Func vehicle (Jabroni Brawl): Difference between revisions
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Kestrelguy (talk | contribs) (now properly refers to its JBEp3 version. the CS version was moved to a GoldSource page.) |
SirYodaJedi (talk | contribs) m (fix link to goldsus ver) |
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{{lang|Func vehicle|$title=func_vehicle}}[[Category:Brush Entities]][[Category:Non-internal entity]][[Category:Jabroni Brawl: Episode 3]] | {{lang|Func vehicle|$title=func_vehicle}}[[Category:Brush Entities]][[Category:Non-internal entity]][[Category:Jabroni Brawl: Episode 3]] | ||
{{entity also in GoldSrc}} | {{entity also in GoldSrc|func_vehicle (GoldSource Engine)}} | ||
{{jbep3}} {{ent|func_vehicle}} is a [[brush entity]] available in {{jbep3|3}}. | {{jbep3}} {{ent|func_vehicle}} is a [[brush entity]] available in {{jbep3|3}}. | ||
{{Todo|needs somebody to actually go over it with the {{jbep3}} FGD.}} | {{Todo|needs somebody to actually go over it with the {{jbep3}} FGD.}} | ||
== Description == | == Description == | ||
{{confirm|This all referred to the | {{confirm|This all referred to the GoldSrc version. how much applies to {{jbep3}}?}} | ||
An entity that behaves like {{ent|func_tracktrain}} coupled with {{ent|func_traincontrols}}. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive. | An entity that behaves like {{ent|func_tracktrain}} coupled with {{ent|func_traincontrols}}. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive. |
Revision as of 15:40, 20 May 2023



This entity is also available as func_vehicle (GoldSource Engine) for the Half-Life Engine.
func_vehicle is a brush entity available in Jabroni Brawl: Episode 3.
Description
An entity that behaves like func_tracktrain coupled with func_traincontrols. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.
This entity uses a unique brush entity to control it, called func_vehiclecontrols.