$model (VMT): Difference between revisions
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{{lang|$model (VMT)}} | {{lang|$model (VMT)}} | ||
{{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | {{Shaderparam|$model}} It marks a material as for use on a [[model]] rather than a [[brush]]. | ||
{{ModernConfusion|There is also a {{ent|$model (QC)|alt=$model}} command for [[QC]] files.}} | |||
It is only necessary with shaders that could apply to either, like {{ent|UnlitGeneric}} or {{ent|Refract}}. | It is only necessary with shaders that could apply to either, like {{ent|UnlitGeneric}} or {{ent|Refract}}. |
Revision as of 03:24, 17 April 2023
Template:Shaderparam It marks a material as for use on a model rather than a brush.
It is only necessary with shaders that could apply to either, like UnlitGeneric or Refract.
VMT Syntax Example
$model 1