Func croc: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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Kestrelguy (talk | contribs) (described the killed-by-croc animation.) |
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{{lang|title=func_croc|func_croc}} | |||
[[File:Yetipark_2.jpg|thumb|cp_mercenarypark's crocodiles]] | [[File:Yetipark_2.jpg|thumb|cp_mercenarypark's crocodiles]] | ||
Revision as of 10:11, 26 March 2023
Entity Description
This entity is a variant of trigger_hurt that has crocodiles. When a player is killed by the brush, a crocodile will be shown surfacing to bite them.
Keyvalues
TeamNum:
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Inputs
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Outputs
- OnEat
- Fired when the entity consumes a player.
- OnEatRed
- Fired when the entity consumes a player on the RED team.
- OnEatBlue
- Fired when the entity consumes a player on the BLU team.
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