Half-Life: MMod: Difference between revisions
Jump to navigation
Jump to search

(Stub) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
{{Language subpage}} | |||
{{hlmm|4}} is a free modification to {{hl|3.1}} that aims to update and enhance the Half-Life experience without harming the core values and mechanics of the original game. All of its features can be toggled and set to the user's liking. | {{hlmm|4}} is a free modification to {{hl|3.1}} that aims to update and enhance the Half-Life experience without harming the core values and mechanics of the original game. All of its features can be toggled and set to the user's liking. HL:MMod also comes with many bug fixes, improved particle effects, tweaked and upgraded weapon models and animations, and so much more! | ||
==List of Features== | |||
<!-- From Steam Page --> | |||
*Revised gunplay, dynamic weapon bullet spread, smooth recoil, optional non-hitscan bullets. | |||
*Enhanced player and visual feedback. | |||
*Minor AI tweaks, more reactive and responsive AI, nearly every character blinks. | |||
*New and extra weapon animations. | |||
*Built in basic chapter selection system. | |||
*Touched up weapon models, animated weapon screens and creature eyes. | |||
*New arsenal, special weapon functions ( silencers, addons, fire modes ). | |||
*Plenty of bug fixes. | |||
*VFX re-design ( explosions, bullet impacts, muzzle flashes, monster effects, etc. ). | |||
*Minor sound re-design, additional weapon and monster sounds. | |||
*Weapon foley sounds for every single weapon. | |||
*Restored HEV voice lines. | |||
*Slightly enhanced visuals, detail textures. | |||
*Visual, atmospheric and pacing related map tweaks and additions ( work in progress ). | |||
*Some additions can be toggled in special settings menu. | |||
==See Also== | |||
*{{hl|1}} | |||
*[[Sourcemods |
Revision as of 00:06, 16 March 2023


Half-Life: MMod is a free modification to Half-Life that aims to update and enhance the Half-Life experience without harming the core values and mechanics of the original game. All of its features can be toggled and set to the user's liking. HL:MMod also comes with many bug fixes, improved particle effects, tweaked and upgraded weapon models and animations, and so much more!
List of Features
- Revised gunplay, dynamic weapon bullet spread, smooth recoil, optional non-hitscan bullets.
- Enhanced player and visual feedback.
- Minor AI tweaks, more reactive and responsive AI, nearly every character blinks.
- New and extra weapon animations.
- Built in basic chapter selection system.
- Touched up weapon models, animated weapon screens and creature eyes.
- New arsenal, special weapon functions ( silencers, addons, fire modes ).
- Plenty of bug fixes.
- VFX re-design ( explosions, bullet impacts, muzzle flashes, monster effects, etc. ).
- Minor sound re-design, additional weapon and monster sounds.
- Weapon foley sounds for every single weapon.
- Restored HEV voice lines.
- Slightly enhanced visuals, detail textures.
- Visual, atmospheric and pacing related map tweaks and additions ( work in progress ).
- Some additions can be toggled in special settings menu.
See Also
- Half-Life
- [[Sourcemods