Parallax obb: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
 (Converted redirect to actual page, as it is a brush entity in mapbase and chaos engine games) Tag: Removed redirect  | 
				mNo edit summary  | 
				||
| Line 3: | Line 3: | ||
==Overview==  | ==Overview==  | ||
This brush entity defines the boundaries of [[Parallax Corrected Cubemaps]], which are {{ent|  | This brush entity defines the boundaries of [[Parallax Corrected Cubemaps]], which are {{ent|env_cubemap}}s that move with the camera, giving a slightly more accurate reflection on brushes. The Cubemap Bounds keyvalue on the desired cubemap must be set to this entity's <code>[[targetname]]</code> in order to function as intended.  | ||
==KeyValues==  | ==KeyValues==  | ||
Revision as of 18:50, 3 March 2023
Template:Entity It is also available in 
 Mapbase. 
Overview
This brush entity defines the boundaries of Parallax Corrected Cubemaps, which are env_cubemaps that move with the camera, giving a slightly more accurate reflection on brushes. The Cubemap Bounds keyvalue on the desired cubemap must be set to this entity's targetname in order to function as intended.
KeyValues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities