Template:PreservedEnt: Difference between revisions
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{{lang|Template:PreservedEnt}} | {{lang|Template:PreservedEnt}}[[Category:Templates]] | ||
<onlyinclude><includeonly>{{note|{{#if: {{{1|}}} | {{#ifeq: {{{1}}} | 0 | T | {{{1}}}, t }} | In some/all multiplayer games, t}}his is a [[s_PreserveEnts|preserved entity]]. | <onlyinclude><includeonly>{{note|{{#if: {{{1|}}} | {{#ifeq: {{{1}}} | 0 | T | {{{1}}}, t }} | In some/all multiplayer games, t}}his is a [[s_PreserveEnts|preserved entity]]. | ||
* On a new round, it will '''intentionally not reset itself''' to its default properties (including position). {{workaround|If this is an issue, you can use [[logic_auto]] to emulate resetting it.}} | * On a new round, it will '''intentionally not reset itself''' to its default properties (including position). {{workaround|If this is an issue, you can use [[logic_auto]] to emulate resetting it.}} | ||
Revision as of 06:59, 10 January 2023
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{{PreservedEnt}}
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{{PreservedEnt|In all games except {{hl2dm}}}}
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{{PreservedEnt|0}}
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