VIDE: Difference between revisions
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Bug:Automatic scan doesn't add custom decals. [todo tested in ?]
Bug:point_message texts are treated as sounds by automatic scan. This bug can cause VIDE trying to pack sounds that don't exist! [todo tested in ?]
Bug:Sometimes textures used as
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'''These sites are down''' | '''These sites are down''' | ||
*[http://www.riintouge.com/VIDE/ | *[http://www.riintouge.com/VIDE/ Official website] | ||
*[http://www.tophattwaffle.com/downloads/vide/ | *[http://www.tophattwaffle.com/downloads/vide/ TopHATTwaffle's website] | ||
*[http://therazzerapp.de/tools/vide.html | *[http://therazzerapp.de/tools/vide.html TheRaZZeRApp's website] | ||
== Bugs == | == Bugs == |
Revision as of 09:47, 29 December 2022
VIDE, or the Valve Integrated Development Environment, is a third-party tool used by Source developers and mappers. Its primary feature is the embedding of custom content into a .bsp map file and features a mass VTF/VMT editor.
Features
- Hammer Splitter Editor
- Package Viewer (equivalent to GCFScape)
- Particle Editor
- VBSP Editor
- VMT Editor
- Mass VMT Editor
- VTF Editor (equivalent to VTFEdit)
- Mass VTF Editor
- BSP Info
- Entity Lump Editor (equivalent to Entspy)
- Pakfile Lump Editor (equivalent to Pakrat)
Tutorial
There is a tutorial by TopHATTWaffle on his website, here.
Download
Available for download
These sites are down
Bugs



$refracttinttexture
aren't added by automatic scan. [todo tested in ?]See Also
- Third Party Tools
- Pakrat - An alternative program to the VIDE, albeit deprecated.
- Compiling
- Entspy