Infected: Difference between revisions
		
		
		
		
		
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| {{l4d series point|infected}} | {{l4d series point|infected}} | ||
| A Common Infected zombie, controlled by [[NextBot]] AI. Spawning it via Hammer does not work, and it should instead be spawned via [[info_zombie_spawn]] or [[commentary_zombie_spawner]]. | A Common Infected zombie, controlled by [[NextBot]] AI. Spawning it via Hammer does not work, and it should instead be spawned via [[info_zombie_spawn]] or [[commentary_zombie_spawner]]. | ||
| == NavMesh == | |||
| {{fl|BREAKABLEWALL|Will try to avoid}} | |||
| {{fl|STAIRS|Will prevent climbing}} | |||
| {{fl|BLOCKED_ZOMBIE|Won't compute path through this}} | |||
| {{fl|TANK_ONLY|Won't compute path through this}} | |||
| {{fl|PRECISE|Disables obstacle avoidance behaviour}} | |||
Revision as of 08:33, 4 November 2022
|  Class hierarchy | 
|---|
| Infected | 
Template:L4d series point A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.
- Will try to avoid : [BREAKABLEWALL]
- Will prevent climbing : [STAIRS]
- Won't compute path through this : [BLOCKED_ZOMBIE]
- Won't compute path through this : [TANK_ONLY]
- Disables obstacle avoidance behaviour : [PRECISE]
