Func clip vphysics: Difference between revisions
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{{lang|Func clip vphysics}} | {{lang|Func clip vphysics}} | ||
{{base brush|func_clip_vphysics}} It is considered solid to [[VPhysics]] objects (such as a {{ent|prop_physics}}). [[QPhysics]] objects (such as {{ent|player}}s) can pass freely. It can also use a filter to only collide with specific objects. | {{base brush|func_clip_vphysics}} It is considered solid to [[VPhysics]] objects (such as a {{ent|prop_physics}}). [[QPhysics]] objects (such as {{ent|player}}s) can pass freely. It can also use a filter to only collide with specific objects. | ||
{{bugfix|<code> | {{bugfix|<code>StartDisabled</code> is a keyvalue in Hammer, but it is not present in the code. Use a {{ent|logic_auto}} and the <code>Disable</code> input instead.|In <code>bmodels.cpp</code>, find <code>BEGIN_DATADESC( CFuncVPhysicsClip )</code> and replace <code>DEFINE_FIELD( m_bDisabled, FIELD_BOOLEAN )</code> with <code>DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" )</code>. No changes to the FGDs or existing maps are required.|code}} | ||
{{code class|CFuncVPhysicsClip|bmodels.cpp}} | {{code class|CFuncVPhysicsClip|bmodels.cpp}} | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Filter Name | {{KV|Filter Name|intn=filtername|filterclass|[[Filter]] to use to see if activator collides with this entity.}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV | {{KV Targetname}} | ||
==Inputs== | ==Inputs== | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
[[Category:Physics]] | [[Category:Physics]] | ||
Revision as of 04:38, 10 October 2022
Template:Base brush It is considered solid to VPhysics objects (such as a prop_physics). QPhysics objects (such as players) can pass freely. It can also use a filter to only collide with specific objects.
StartDisabled is a keyvalue in Hammer, but it is not present in the code. Use a logic_auto and the Disable input instead. [todo tested in ?]
Code Fix:In bmodels.cpp, findBEGIN_DATADESC( CFuncVPhysicsClip )and replaceDEFINE_FIELD( m_bDisabled, FIELD_BOOLEAN )withDEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ). No changes to the FGDs or existing maps are required.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enableinput).
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.