Trigger auto crouch: Difference between revisions
Jump to navigation
Jump to search
Bug:Non-functional in
[confirm] [todo tested in ?]
(-works just fine in l4d2 updated description, removed less relevant info) |
m (-description wording) |
||
Line 1: | Line 1: | ||
{{base brush|trigger_auto_crouch|since=Left 4 Dead}} If a player is near a place where | {{base brush|trigger_auto_crouch|since=Left 4 Dead}} If a player is touching this trigger's brush and is near a place where they can crouch under an obstacle this trigger will make the player crouch automatically. | ||
{{Bug|Non-functional in {{csgo}}{{confirm}}}} | {{Bug|Non-functional in {{csgo}}{{confirm}}}} | ||
Revision as of 11:51, 6 October 2022
Template:Base brush If a player is touching this trigger's brush and is near a place where they can crouch under an obstacle this trigger will make the player crouch automatically.


Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
|