Template:PreservedEnt: Difference between revisions
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m (Add lang template) |
(Added unnamed parameter to override the first half sentence and documentation to it.) |
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<noinclude>{{lang|Template:PreservedEnt}}</noinclude> | <noinclude>{{lang|Template:PreservedEnt}}</noinclude><includeonly> | ||
{{warning|In some/all multiplayer games, | {{warning|{{#if: {{{1|}}} | {{#ifeq: {{{1}}} | 0 | T | {{{1}}}, t }} | In some/all multiplayer games, t}}his is a [[s_PreserveEnts|preserved entity]] which will '''intentionally not reset itself''' to its default properties (including position) when a new round begins. If this is an issue, use [[logic_auto]] to emulate resetting it.}} | ||
[[Category:Round-Preserved Entities]] | [[Category:Round-Preserved Entities]]</includeonly><noinclude> | ||
{| class=standard-table | |||
! Wikitext !! Result | |||
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| <pre>{{PreservedEnt}}</pre> | |||
| {{PreservedEnt}} | |||
|- | |||
| <pre>{{PreservedEnt|In all games except {{hl2dm}}}}</pre> | |||
| {{PreservedEnt|In all games except {{hl2dm}}}} | |||
|- | |||
| <pre>{{PreservedEnt|0}}</pre> | |||
| {{PreservedEnt|0}} | |||
|} | |||
</noinclude> |
Revision as of 11:33, 29 August 2021
Wikitext | Result |
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{{PreservedEnt}} |
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{{PreservedEnt|In all games except {{hl2dm}}}} |
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{{PreservedEnt|0}} |
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