Your First Map: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Typo.)
(Inserted a new page: View Navigation.)
Line 2: Line 2:


# [[Getting Started]]
# [[Getting Started]]
# [[View Navigation]]
# [[Basic Construction]]
# [[Basic Construction]]
# [[Creating a Room]]
# [[Creating a Room]]

Revision as of 00:09, 15 February 2006

A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Adding Entities
  7. Adding Light
  8. Adding Prop Models
  9. Saving and Compiling

Once complete, users may wish to move on to your first advanced mapping tutorials.