Your First Map: Difference between revisions

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# [[Saving and Compiling]]
# [[Saving and Compiling]]


Once comeplete users may wish to move to [[your first advanced mapping tutorials]].
Once complete, users may wish to move on to [[your first advanced mapping tutorials]].


[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 22:52, 14 February 2006

A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.

  1. Getting Started
  2. Basic Construction
  3. Creating a Room
  4. Applying Textures
  5. Adding Entities
  6. Adding Light
  7. Adding Prop Models
  8. Saving and Compiling

Once complete, users may wish to move on to your first advanced mapping tutorials.