Your First Map: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Typo.) |
||
Line 10: | Line 10: | ||
# [[Saving and Compiling]] | # [[Saving and Compiling]] | ||
Once | Once complete, users may wish to move on to [[your first advanced mapping tutorials]]. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:Level Design]] | [[Category:Level Design]] |
Revision as of 22:52, 14 February 2006
A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.
- Getting Started
- Basic Construction
- Creating a Room
- Applying Textures
- Adding Entities
- Adding Light
- Adding Prop Models
- Saving and Compiling
Once complete, users may wish to move on to your first advanced mapping tutorials.