Item assaultsuit: Difference between revisions
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(It is an invisible entity that can be picked up once.) |
(Assaultsuit spawned and tested in CS:S; it's both body armor and helmet.) |
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==Entity description== | ==Entity description== | ||
This invisible [[entity]] represents body armor in | This invisible [[entity]] represents body armor and helmet in both [[Counter-Strike: Source]] and [[Counter-Strike: Global Offensive]]. | ||
{{csgo}} When placed in the map, one [[player]] can pick this invisible entity up by touching it. | {{csgo}} When placed in the map, one [[player]] can pick this invisible entity up by touching it. |
Revision as of 23:18, 4 May 2021
Entity description
This invisible entity represents body armor and helmet in both Counter-Strike: Source and Counter-Strike: Global Offensive.
When placed in the map, one player can pick this invisible entity up by touching it.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities