Dota 2 Workshop Tools: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 4: | Line 4: | ||
|ko=Dota_2_Workshop_Tools:ko | |ko=Dota_2_Workshop_Tools:ko | ||
|es=Dota_2_Workshop_Tools:es | |es=Dota_2_Workshop_Tools:es | ||
| pl = Dota_2_Workshop_Tools:pl | |||
}} | }} | ||
{{Dota 2Tools topicons}} | {{Dota 2Tools topicons}} | ||
Revision as of 00:47, 21 April 2021
The Dota 2 Workshop Tools is a set of software utilities available as a free download for Dota 2 that allow you to create items for inclusion in the Dota store and the Steam Workshop and your own custom game modes (called addons).
| Creating items for inclusion in the Dota store | |
| Creating, organizing and releasing your Dota 2 addon | |
| Level design and Hammer information | |
| An addon's script code defines the game rules for an addon | |
| Models are the detailed objects or characters that appear in the game world | |
| Images and shader controls are combined to create materials | |
| Audio production for addons | |
| Effects like smoke, sparks, blood and fire are created using particles | |
| Panorama UI, used for custom interface in your game mode | |
| DEPRECATED Scaleform was for UI in Alpha, and will be removed. | |
| Getting involved with the modding community | |
| Developer tools created by the modding community |
