Tf logic robot destruction: Difference between revisions
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(→See Also: Added extended links to other wiki pages for the Robot Destruction game mode) |
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==Keyvalues== | ==Keyvalues== | ||
{{KV|blue_respawn_time|float|The base respawn time for BLU team}} | {{KV|blue_respawn_time|float|The base respawn time for BLU team}} | ||
{{KV|red_respawn_time|float|The base respawn time for RED team}} | {{KV|red_respawn_time|float|The base respawn time for RED team}} | ||
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{{KV|max_robots|int|The maximum number of robots active at the same time}} | {{KV|max_robots|int|The maximum number of robots active at the same time}} | ||
{{KV|score_interval|float|How often a robot should score a point while hacking}} | {{KV|score_interval|float|How often a robot should score a point while hacking}} | ||
{{KV BaseEntity|base=1|tf2=1}} | |||
==Inputs== | ==Inputs== | ||
{{I BaseEntity|base=1|tf2=1}} | |||
==Outputs== | ==Outputs== | ||
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{{IO|OnRedLastFlagReturned|Sent when red's last stolen flag gets returned.}} | {{IO|OnRedLastFlagReturned|Sent when red's last stolen flag gets returned.}} | ||
{{IO|OnRedFinalePeriodEnd|Sent when the blue finale period ends.}} | {{IO|OnRedFinalePeriodEnd|Sent when the blue finale period ends.}} | ||
{{O BaseEntity|tf2=1}} | |||
==See Also== | ==See Also== | ||
*[[ | *[[item_bonuspack]] - A Power Core dropped by the Robot Destruction robots. | ||
*[[ | *[[tf_robot_destruction_spawn_group]] - Control a group of robot spawns and their hud elements. Use in conjunction with the below. | ||
*[[ | *[[tf_robot_destruction_robot_spawn]] - Robot Spawn point for its respective spawn group. Use in conjunction with the above. |
Revision as of 08:31, 13 April 2021
tf_logic_robot_destruction
is a point entity available in Team Fortress 2.
Entity description
The master control entity for the robot destruction game mode. It is the base entity used by Tf logic player destruction.
Keyvalues
- max_robots ([todo internal name (i)]) <integer>
- The maximum number of robots active at the same time
- score_interval ([todo internal name (i)]) <float>
- How often a robot should score a point while hacking
Inputs
Outputs
- OnBlueFirstFlagStolen
- Sent when blue's first flag gets stolen.
- OnBlueFlagStolen
- Sent when a flag gets stolen from blue.
- OnBlueHasPoints
- Sent when Blue goes from 0 to any points
- OnBlueHitMaxPoints
- Sent when Blue hits the max points.
- OnBlueLeaveMaxPoints
- Sent when blue goes from max points to fewer.
- OnBlueHitZeroPoints
- Sent when Blue hits 0 points.
- OnBlueLastFlagReturned
- Sent when blue's last stolen flag gets returned.
- OnBlueFinalePeriodEnd
- Sent when the blue finale period ends.
- OnRedFirstFlagStolen
- Sent when red's first flag gets stolen.
- OnRedFlagStolen
- Sent when a flag gets stolen from red.
- OnRedHasPoints
- Sent when Red goes from 0 to any points
- OnRedHitMaxPoints
- Sent when Red hits the max points.
- OnRedLeaveMaxPoints
- Sent when red goes from max points to fewer.
- OnRedHitZeroPoints
- Sent when red hits 0 points.
- OnRedLastFlagReturned
- Sent when red's last stolen flag gets returned.
- OnRedFinalePeriodEnd
- Sent when the blue finale period ends.
See Also
- item_bonuspack - A Power Core dropped by the Robot Destruction robots.
- tf_robot_destruction_spawn_group - Control a group of robot spawns and their hud elements. Use in conjunction with the below.
- tf_robot_destruction_robot_spawn - Robot Spawn point for its respective spawn group. Use in conjunction with the above.