VScript: Difference between revisions
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:[[SteamVR/Environments/Scripting/Custom Tool Creation|Scripted Tool Creation]] | :[[SteamVR/Environments/Scripting/Custom Tool Creation|Scripted Tool Creation]] | ||
:[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]] | :[[SteamVR/Environments/Scripting/Flashlight Tool Tutorial|Scripted Flashlight Tool Tutorial]] | ||
;{{game link|Half-Life: Alyx}} | |||
:[[Half-Life_Alyx_Scripting_API|Scripting API]] | |||
;General [[Source 2]] | ;General [[Source 2]] |
Revision as of 06:04, 18 May 2020
Template:Otherlang2
VScript, introduced in Left 4 Dead 2 , is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the
Alien Swarm SDK , the following scripting languages are, or could be supported in the near future:
Script files are placed and executed in scripts/vscripts/
inside the game folder.
Implementations
Squirrel
Lua
Portal 2 (Client/UI only)
Python
Scripting Fundamentals
Main article Vscript Fundamentals