Modulate: Difference between revisions
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Tip:This shader can be effectively used to fake various features that Source may not support, such as vertex coloring or lightmapping on models, by creating a surface above the first one to modulate it.
Note:Does not accept any translucency parameters, including $alpha, $alphatest, $additive and $translucent.
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Deprecated (talk | contribs) m (Changed to use Shader template) |
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{{Shader|Modulate}} It modulates the colors of any pixels behind it. | |||
{{tip|This shader can be effectively used to fake various features that [[Source]] may not support, such as vertex coloring or [[lightmap]]ping on models, by creating a surface above the first one to modulate it.}} | {{tip|This shader can be effectively used to fake various features that [[Source]] may not support, such as vertex coloring or [[lightmap]]ping on models, by creating a surface above the first one to modulate it.}} | ||
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Accepts only the following parameters: | Accepts only the following parameters: | ||
<pre> | <pre> | ||
$basetexture " | $basetexture "texture" //Multiplies the color behind it with this surface's texture. | ||
$mod2x "boolean" //Doubles the modulation, making it appear brighter. 1 enables this, 0 disables. Disabled by default. | $mod2x "boolean" //Doubles the modulation, making it appear brighter. 1 enables this, 0 disables. Disabled by default. | ||
$nocull "boolean" //Draws triangles from both sides, not just one. 1 enables this, 0 disables. Disabled by default. | $nocull "boolean" //Draws triangles from both sides, not just one. 1 enables this, 0 disables. Disabled by default. | ||
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*{{ent|Refract}} | *{{ent|Refract}} | ||
*<code>[[Water (shader)|Water]]</code> | *<code>[[Water (shader)|Water]]</code> | ||
Revision as of 14:23, 27 June 2019
Modulate
It modulates the colors of any pixels behind it.

Description
Accepts only the following parameters:
$basetexture "texture" //Multiplies the color behind it with this surface's texture. $mod2x "boolean" //Doubles the modulation, making it appear brighter. 1 enables this, 0 disables. Disabled by default. $nocull "boolean" //Draws triangles from both sides, not just one. 1 enables this, 0 disables. Disabled by default.
