ParallaxTest: Difference between revisions
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Note:There's a workaround for this bug, as fake lightmaps can be done with Modulate shader
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NvC DmN CH (talk | contribs) (faking lightmaps workaround) |
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{{bug|The material will always be drawn [[Fullbright|unlit]].}} | {{bug|The material will always be drawn [[Fullbright|unlit]].}} | ||
{{note|There's a workaround for this bug, as fake lightmaps can be done with [[Modulate]] shader}} | |||
{{todo|Document/test more of this shader!}} | {{todo|Document/test more of this shader!}} | ||
[[Category:Shaders]] | [[Category:Shaders]] |
Revision as of 05:02, 4 May 2019
ParallaxTest
is an unfinished shader since (although not available in SDK 2013) which draws parallax mapping on an albedo.
Alternative to the disabled $parallaxmap shader parameter.
Accepts only a $basetexture, of which the alpha channel is used as the heightmap.

Todo: Document/test more of this shader!