Func tanklaser: Difference between revisions
		
		
		
		
		
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{{hl2 brush|func_tanklaser}}  | {{lang|Func tanklaser}}  | ||
[[File:Func tanklaser.png|400px|thumb|right]]  | |||
{{hl2 brush|func_tanklaser}} It functions as a laser turret. Does not function quite the same as other {{ent|func_tank}}-based entities. Use {{ent|func_tankpulselaser}} for controllable turrets.  | |||
==  | ==Flags==  | ||
{{Fl BaseTank}}  | |||
== Keyvalues ==  | ==Keyvalues==  | ||
{{KV|env_laser Entity (laserentity)|target_destination|An {{ent|env_laser}}, used for defining properties of the laser that emits from the gun. The location of this entity will not matter.}}  | |||
{{KV BaseTank}}  | {{KV BaseTank}}  | ||
{{KV|  | {{KV BaseEntity|base=1}}  | ||
== Inputs ==  | ==Inputs==  | ||
{{I BaseTank}}  | {{I BaseTank}}  | ||
{{I BaseEntity|prel4d=1|base=1}}  | |||
== Outputs ==  | ==Outputs==  | ||
{{O BaseTank}}  | {{O BaseTank}}  | ||
{{O BaseEntity}}  | |||
[[Category:Immobile NPCs]]  | |||
Revision as of 19:23, 9 September 2018
Template:Hl2 brush It functions as a laser turret. Does not function quite the same as other func_tank-based entities. Use func_tankpulselaser for controllable turrets.
Flags
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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Keyvalues
- env_laser Entity (laserentity) ([todo internal name (i)]) <targetname>
 - An env_laser, used for defining properties of the laser that emits from the gun. The location of this entity will not matter.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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Inputs
 
 
 
 
 
 
 
 
 
 
 
 
 
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Outputs
 
 
 
 
 
 
 
 
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