VScript: Difference between revisions

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:[[L4D2_Director_Scripts | Director Scripts]]
:[[L4D2_Director_Scripts | Director Scripts]]
:[[L4D2 Vscript Examples|Script examples]]
:[[L4D2 Vscript Examples|Script examples]]
:[[List of L4D2 Script Functions | Scripting API]]
:[[List of L4D2 Script Functions |List of Left 4 Dead 2 Script Functions]]


;{{game link|Nuclear Dawn}}
;{{game link|Nuclear Dawn}}

Revision as of 23:32, 15 April 2017

Template:Otherlang2 VScript is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, the following scripting languages are, or could be supported in the near future:

Script files are placed and executed in scripts/vscripts/ inside the game folder.

Implementations

Squirrel

Left 4 Dead 2 Left 4 Dead 2
Scripting in L4D2
Director Scripts
Script examples
List of Left 4 Dead 2 Script Functions
Nuclear Dawn Nuclear Dawn
Alien Swarm Alien Swarm
Portal 2 Portal 2
List of Portal 2 Script Functions
Counter-Strike: Global Offensive Counter-Strike: Global Offensive
List of CS:GO Script Functions
CS:GO Script Examples
Contagion Contagion
List of Contagion Script Functions
Insurgency Insurgency
Note.pngNote:It seems New World removed functionality for VScripts in Insurgency, only mapspawn.nut seems to do anything.
Titanfall Titanfall

Lua

Portal 2 Portal 2 (Client/UI only)
Dota 2 Dota 2
Scripting in Dota 2
Scripting API
Destinations
Scripting in Destinations
Scripting API
General Source 2
Source 2 Animation System VScript API

Scripting Fundamentals

Main article Vscript Fundamentals


See also