Team Fortress 2 Sky List: Difference between revisions
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IS NEW Puddy (talk | contribs) (the false scream fortress 2016 maps and fix brickyard text.) |
IS NEW Puddy (talk | contribs) ("Some of" these skies are HDR capable. and ctf_turbine) |
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These skyboxes are available to [[Team Fortress 2]] and mods utilizing its content. | These skyboxes are available to [[Team Fortress 2]] and mods utilizing its content. | ||
Some of these skies are [[HDR]] capable. | |||
{| class="standard-table" style="width: 100%; text-align: center;" | {| class="standard-table" style="width: 100%; text-align: center;" | ||
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| {{vec4|-1|-1|-1|1}} | | {{vec4|-1|-1|-1|1}} | ||
| 5 | | 5 | ||
|- | |||
| ctf_turbine | |||
| {{vec3|0|0|0}} | |||
| -90 | |||
| {{vec4|216|207|194|700}} | |||
| {{vec4|200|202|230|400}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| {{vec4|-1|-1|-1|1}} | |||
| 0 | |||
|- | |- | ||
!colspan="8"| sky_goldrush_01 <br /> [[Image:sky_goldrush_01.jpg|400px]] | !colspan="8"| sky_goldrush_01 <br /> [[Image:sky_goldrush_01.jpg|400px]] | ||
Line 399: | Line 408: | ||
| 0 | | 0 | ||
|- | |- | ||
| pass_timbertown | | pass_timbertown<br /> | ||
| {{vec3|0|300|0}} | | {{vec3|0|300|0}} | ||
| -65 | | -65 |
Revision as of 00:39, 24 December 2016
These skyboxes are available to Team Fortress 2 and mods utilizing its content. Some of these skies are HDR capable.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |