Counter-Strike: Global Offensive Level Creation: Difference between revisions
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|ru=Counter-Strike: Global Offensive Level Creation:ru | |ru=Counter-Strike: Global Offensive Level Creation:ru | ||
|zh-cn=Counter-Strike: Source Level Creation:zh-cn | |||
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{{csgo}} | {{csgo}} This article focuses on [[Counter-Strike: Global Offensive]] level design using its [[Authoring_Tools/SDK_(CSGO)|authoring tools]]. For general mapping tutorials, see [[:Category:Level Design]]. | ||
__NOTOC__ | __NOTOC__ | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== | == Getting started == | ||
* '''[[Authoring_Tools/SDK_(CSGO)| | * '''[[Authoring_Tools/SDK_(CSGO)|Downloading and Installing the Counter-Strike: Global Offensive Authoring Tools]]''' | ||
== | == General == | ||
* [[How To Develop A Map That Works | * [[How To Develop A Map That Works]] | ||
* [[List of Counter-Strike: Global Offensive Entities| | * [[List of Counter-Strike: Global Offensive Entities|Counter-Strike: Global Offensive Entity Overview]] | ||
* [[Releasing a Map | * [[Releasing a Map]] | ||
* [[Working_Ladders#Ladders_for_Counter_Strike:_Global_Offensive | | * [[Working_Ladders#Ladders_for_Counter_Strike:_Global_Offensive | Creating Ladders for CS:GO]] | ||
* [[HDR | * [[HDR]] | ||
* [[Choosing Player Models | * [[Choosing Player Models]] | ||
* [[Creating a working mini-map| | * [[Creating a working mini-map|Creating a working mini-map]] | ||
=== | ===Game Modes=== | ||
* [[Creating a Bomb Defusal Map | * [[Creating a Bomb Defusal Map]] | ||
* [[Creating a Hostage Scenario Map | * [[Creating a Hostage Scenario Map]] | ||
* [[Creating a Arsenal: Demolition Map | * [[Creating a Arsenal: Demolition Map]] | ||
* [[Creating a Arsenal: Arms Race Map | * [[Creating a Arsenal: Arms Race Map]] | ||
* [[CSGO Custom Game Mode | * [[CSGO Custom Game Mode]] | ||
== | ==Errors== | ||
*[[Both Teams are Full error | *[[Both Teams are Full error]] | ||
*[[CSGO Bugs | *[[CSGO Bugs]] | ||
== | ==Bots== | ||
*[[Navigation Meshes | *[[Navigation Meshes]] | ||
{{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=white|border-color=lightgray}} | ||
== | ==Workshop== | ||
* [[Creating a working mini-map| | * [[Creating a working mini-map|Creating a working mini-map]] | ||
* [[CSGO Map Publish Tool| | * [[CSGO Map Publish Tool|Publishing Your Map to the Steam Workshop]] | ||
* [[CSGO Workshop For Server Operators| | * [[CSGO Workshop For Server Operators|Workshop for Server Operators]] | ||
== | == Reference == | ||
* [[Map prefixes | * [[Map prefixes]] | ||
* [[Counter-Strike: Global Offensive Sky List| | * [[Counter-Strike: Global Offensive Sky List|List of CS:GO Skies]] | ||
* [[Counter-Strike: Global Offensive Textures and Decals| | * [[Counter-Strike: Global Offensive Textures and Decals|List of CS:GO Textures and Decals]] | ||
* [[Counter-Strike: Global Offensive GDC Vault Video List| | * [[Counter-Strike: Global Offensive GDC Vault Video List|List of CS:GO Related GDC Vault Videos]] | ||
== | == See Also == | ||
* [[Counter-Strike: Global Offensive | * [[Counter-Strike: Global Offensive]] | ||
* [[Counter-Strike: Source | * [[Counter-Strike: Source]] | ||
* [[Counter-Strike | * [[Counter-Strike]] | ||
* [[Counter-Strike: Condition Zero | * [[Counter-Strike: Condition Zero]] | ||
* [[Condition Zero Deleted Scenes | * [[Condition Zero Deleted Scenes]] | ||
* [[:Category:Level Design | * [[:Category:Level Design]] | ||
{{category end}} | {{category end}} |
Revision as of 04:02, 7 June 2015
This article focuses on Counter-Strike: Global Offensive level design using its authoring tools. For general mapping tutorials, see Category:Level Design.