Dimensions/Left 4 Dead: Difference between revisions

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The following numbers are dimension differences compared to [[Half-Life 2]]. Any missing dimensions are currently [[Dimensions|assumed to be the same]].
The following numbers are dimension differences compared to [[Half-Life 2]]. Any missing dimensions are currently [[Dimensions|assumed to be the same]].
{{todo|Collect any info online, test, make massive corrections from the starting data coming from original Dimensions article. It may be less confusing to readers if all the information for Dimensions in L4D2 are available instead of making them switch between two articles to compare. Will be starting with differences for now.}}
{{todo|Collect any info online, test, make massive corrections from the starting data coming from original Dimensions article. It may be less confusing to readers if all the information for Dimensions in L4D2 are available instead of making them switch between two articles to compare. Will be starting with differences for now.}}
Max jumping distance for Enemy bots is 180 units. {{todo|confirm in test map}}
{{stub}}
{{stub}}


[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Left 4 Dead 2]]
[[Category:Left 4 Dead 2]]

Revision as of 11:44, 3 October 2011

The following numbers are dimension differences compared to Half-Life 2. Any missing dimensions are currently assumed to be the same.

Todo: Collect any info online, test, make massive corrections from the starting data coming from original Dimensions article. It may be less confusing to readers if all the information for Dimensions in L4D2 are available instead of making them switch between two articles to compare. Will be starting with differences for now.

Max jumping distance for Enemy bots is 180 units.

Todo: confirm in test map

Stub

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